Preparing Artwork for a Custom Plush Toy | CUDMATE
A drawing gives a plush project its direction, but a soft object needs information that one front view may not show. Preparing a few extra notes can make the first sample discussion more productive.
Provide front and back views if possible. Add a side view when the character has a projecting nose, tail, wings or layered clothing. Mark the intended pose and target size. If the toy must stand without support or fit a particular display, state that early so the design can be discussed with that use in mind.
Use a simple color key. Identify the colors that are essential and distinguish them from approximate shading in the artwork. Point out features that should be embroidered, printed or made as separate fabric pieces. A close-up of the face can help explain an expression that is easy to lose at a small scale.
Write down the character's non-negotiable features. These might be an ear shape, a scarf or a distinctive mark. Also indicate where the development team may simplify details for a softer construction. Confirm that you own the artwork or have permission to use it for manufacturing.
CUDMATE accepts a design, sketch or concept as the starting point for its OEM and ODM service. A clear reference package helps the team ask better questions before sampling begins.